Even alone, Drath is nasty, though I find a good trick to deal with him. Interestingly, the game notes I was here before. I’ve already cleard out the dungeon, nothing’s respawned, and when I get to Drath, he’s still alone like I left him. Remember him? I had to run away several updates ago? I think it’s about time I had that rematch. On the way over though, I realize it’s near Drath’s Crypt. I consider going after the empire orb to get the Scimitar quests going. We trained some of the spells elsewhere already, but the new ones are nice, plus we can finally train those last two levels of howl of Terror. Returning to the mage tower, we unlock X as a trainer. This is likely to some extent for gameplay convince, as the town is pretty far northeast and there’s no other fast travel spots nearby. Interestingly while there’s no job board here, Bargha has a pillar just like any other town despite the whole double-exlie thing. About the only other thing worth mention is the tendency for the locals to refer to the Avernites as voles. There’s not really anything else for us here now. The library is the tiny area right behind her. She’ll also tell us a bit about her previous job, which isn’t important to us at all but I love how meta this statement is. She also clues us in on a hidden passage that will let us take the east exit out of town, since as I showed last time it’s walled off. Mostly, she tells us about the giants to the east, and the dragon Pyrog which we already knew about. Cynthia here is the local sage, and she doesn’t take us asking about how the books got here too well. X did want to know about the library, and was willing to teach us some spells if we could tell him about it. Aside from the demon problem that we’re required to deal with, we’ve got our pick on what jobs to take and the party is tough enough that outside of major end game stuff, we should be OK to go pretty much anywhere.įirst things first though, we should probably explore the rest of Bargha. At this point, the game has more or less fully opened up. So, last time we met what should be the last of the major players in Avernum: The Freehold, The Abyss, and the Scimitars.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |